An attempt to make a simple game based on Quentin Depieux’s movie Rubber, which follows a possessed tire named Robert who goes on a rampage exploding everything with his mind.
PROCESS
The goal was to have a third-person perspective following the tire and clicking objects would make them explode.
I struggled to create the third-person camera and somehow got the camera to be inside of the tire, which gave rise to a whole new gaming perspective.
Main camera inside of the tire
I also tried the built-in wheel collider which was horrible so I decided to use a sphere collider which worked just okay.
Then I created a series of particle systems to make an explosion but I couldn’t get the effect to play when I clicked the object. I was, however, able to make the object disappear.